THE HERMIT: BOOK OF FAITH — PRESS FACT SHEET

Developer and publisher: Solar Deeds Games, Poland — https://solardeeds.com
Official website: https://hermit.com.pl/en/
Genre: gothic dark fantasy, first-person action-adventure
Mode: single-player
Platforms: PC first (Windows, Linux); console versions planned after 1.0 with a porting partner
Engine: Unreal Engine 5
Audience: adults only (18+) — the game contains darkness, demonic enemies, combat and moments of fear
Status: in development — first look teaser out now
Release date: to be announced
Price: to be announced
Languages: Polish and English; prayers spoken in ecclesiastical Latin, with approved translations on screen
Teaser (YouTube): https://www.youtube.com/watch?v=f5zyVGB8Nn4
Press contact: games@solardeeds.com · +48 606 644 389

ABOUT THE GAME
The Hermit defends people and churches against the demons of the Liar. He fights with iron and fire, learns prayers
from holy books and rests in the silence of the church — before the ninth bell tolls.

A dark valley in the mountains, a village by a cathedral and roads full of fog: by day people live their lives, by night
the dead rise from their graves and wolves watch from the mist. The Hermit's lantern reveals secrets and drives back
what lives in the dark — and every enemy follows a single rule the player can learn to read.

KEY FEATURES
- Light is a weapon: the lantern reveals secrets, exposes weaknesses and drives back what lives in the dark. The same oil
  feeds the lantern and burning arrows — light or fire, the player decides.
- Darkness has rules: every enemy follows one readable rule — it fears light, hunts by sound, snuffs out torches or is
  drawn to the glow. Read the rule and the fight becomes a puzzle.
- Stone is not forever: walls crack, crumble and give way; shatter the right stone and a new path opens.
- A night that lives: fog that never fully lifts, storms that roll in, memories of the dead, illusions that break in the
  light, wolves watching from the treeline.
- A living village: villagers have their homes, their work and their paths; at noon the bell rings the Angelus and the
  people in the fields pause.
- Everyone knows everyone: conversations and cases are woven together — testimony from one case becomes evidence in
  another, and every lie has its own false note.
- The night of the dead: some nights the dead hammer on the villagers' doors — defend the village until dawn.
- Silence of the church: the church is a place of silence and safety.

MADE WITH RESPECT FOR FAITH
- Everything that touches the Catholic faith follows our written Rules of Faith, prepared with a theologian.
- Prayer texts come only from approved sources — never from artificial intelligence. Translations shown on screen are
  approved ones.
- Images of saints and sacred scenes are made by human artists.
- Before release, the texts and the Latin will be reviewed by a theologian and a Latinist.
The Hermit: Book of Faith is a work of fiction inspired by the Catholic faith. It is not a project of the Catholic Church,
any parish or museum, it carries no ecclesiastical approval, and it makes no promise of any supernatural effect of prayer.

IN THIS PRESS KIT
- key-art/: key art (night, dawn) and the PC box
- screenshots/: 12 work-in-progress screenshots captured in-engine (1920 px)
- factsheet-pl.txt, factsheet-en.txt, licenses-and-credits.txt

You may use these materials in articles, reviews and videos about The Hermit: Book of Faith.
More screenshots and the latest news: https://hermit.com.pl/en/
